vursunrise.blogg.se

Download bioshock the collection switch review for free
Download bioshock the collection switch review for free




download bioshock the collection switch review for free download bioshock the collection switch review for free download bioshock the collection switch review for free

Sure, the PS4 and Xbox One versions of the games run at 60 frames-per-second, but considering the Switch’s limitations Virtuos wisely chose to prioritize visual fidelity and a rock-solid 30 frames-per-second. The lighting changes are easier to spot, for sure, but Infinite still looks great in both docked and handheld.

download bioshock the collection switch review for free

As I said earlier, you really have to stop and look for the adjustments Virtuos made to each game, Infinite included. What is surprising is how well Virtuos managed to obfuscate and conceal those downgrades, and in turn ensured the game still looked wonderful in motion. Out of the three titles within BioShock: The Collection it doesn’t come as a surprise to see Infinite received the bulk of the alterations. Infinite pushed further than those two with the Unreal 3 engine and utilized a more robust lighting engine. To be fair to Infinite, BioShock and BioShock 2 were heavily modified Unreal Engine 2.5 titles, and even with the remastered assets both titles don’t exactly strangle modern hardware, to include what’s packed within the confines of the Switch. Popping the Switch out of the dock seems to disable anti-aliasing, and what appears to be dynamic resolution scaling does remove some of the crispness from the overall image (as seen in the image above), but on the Switch’s small screen this reduction in quality is largely masked. Again, there are downgrades here, but in motion they are difficult to spot. Infinite’s lighting has taken the hardest hit of the three – being the most recent and graphically advanced of the three titles – with god-rays that have obvious shimmering and lower resolution, splotchier shadows.Īs for BioShock and BioShock 2 the textures, lighting, anti-aliasing, and other effects all look near identical to their PS4 and Xbox One counterparts. Shadow maps are somewhat jaggier around the edges, but not near as much as you’d expect. Where the textures are lower resolution you’ll likely not notice, because your eyes aren’t being drawn to those locations.Įven lighting, an area most Switch ports axe with absolute abandon, remains largely intact in comparison to the other console editions of the games. Sure, you could always slowly walk forward and watch the assets transform from low-rez mud to high-rez spectacle, but the distance Virtuos settled on is as close to a Goldilocks range as they could get. Texture filtering and draw distance are both lower (especially in Infinite), but Virtuos made it so textures would gently fade into view rather than abruptly pop-in, which makes the effect virtually unnoticeable while playing the games. There are obvious graphical downgrades here, but you have to go out of your way to spot them.






Download bioshock the collection switch review for free